![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Aileron](https://ygovietnamcdn.azureedge.net/storage/Card/96084564.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Aileron
ATK:
0
DEF:
0
(This card is always treated as a "Sky Striker" card.) A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Pillar of the Future - Cyanos](https://ygovietnamcdn.azureedge.net/storage/Card/20357457.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Pillar of the Future - Cyanos
ATK:
500
DEF:
1500
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sage of Benevolence - Ciela](https://ygovietnamcdn.azureedge.net/storage/Card/34456146.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sage of Benevolence - Ciela
ATK:
2200
DEF:
1000
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sage of Strength - Akash](https://ygovietnamcdn.azureedge.net/storage/Card/96795312.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sage of Strength - Akash
ATK:
2400
DEF:
200
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sage of Wisdom - Himmel](https://ygovietnamcdn.azureedge.net/storage/Card/22790910.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sage of Wisdom - Himmel
ATK:
500
DEF:
2500
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Skull Meister](https://ygovietnamcdn.azureedge.net/storage/Card/67750322.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Skull Meister
ATK:
1700
DEF:
400
When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Ace - Raye](https://ygovietnamcdn.azureedge.net/storage/Card/26077387.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sky Striker Ace - Raye
ATK:
1500
DEF:
1500
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Ace - Roze](https://ygovietnamcdn.azureedge.net/storage/Card/37351133.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sky Striker Ace - Roze
ATK:
1500
DEF:
1500
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![World Legacy - "World Lance"](https://ygovietnamcdn.azureedge.net/storage/Card/46647144.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
World Legacy - "World Lance"
ATK:
3000
DEF:
0
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. ● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sky Striker Ace - Azalea Temperance](https://ygovietnamcdn.azureedge.net/storage/Card/56741506.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Sky Striker Ace - Azalea Temperance
ATK:
2500
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Ace - Hayate](https://ygovietnamcdn.azureedge.net/storage/Card/8491308.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Sky Striker Ace - Hayate
ATK:
1500
LINK-1
Link Arrow:
Bottom-Left
1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Sky Striker Ace - Kagari](https://ygovietnamcdn.azureedge.net/storage/Card/63288573.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Sky Striker Ace - Kagari
ATK:
1500
LINK-1
Link Arrow:
Top-Left
1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Ace - Kaina](https://ygovietnamcdn.azureedge.net/storage/Card/12421694.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Sky Striker Ace - Kaina
ATK:
1500
LINK-1
Link Arrow:
Bottom-Right
1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sky Striker Ace - Shizuku](https://ygovietnamcdn.azureedge.net/storage/Card/90673288.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Sky Striker Ace - Shizuku
ATK:
1500
LINK-1
Link Arrow:
Top-Right
1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sky Striker Ace - Zeke](https://ygovietnamcdn.azureedge.net/storage/Card/75147529.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Sky Striker Ace - Zeke
ATK:
1500
LINK-2
Link Arrow:
Top
Bottom
2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Surgical Striker - S.P.E.C.T.R.A.](https://ygovietnamcdn.azureedge.net/storage/Card/23530726.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Surgical Striker - S.P.E.C.T.R.A.
ATK:
3000
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Clockwork Night](https://ygovietnamcdn.azureedge.net/storage/Card/84797028.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Clockwork Night
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Cynet Recovery](https://ygovietnamcdn.azureedge.net/storage/Card/73558460.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Cynet Recovery
If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of "Cynet Recovery" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Double Cyclone](https://ygovietnamcdn.azureedge.net/storage/Card/75652080.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Double Cyclone
Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Foolish Burial Goods](https://ygovietnamcdn.azureedge.net/storage/Card/35726888.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Foolish Burial Goods
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Link Burst](https://ygovietnamcdn.azureedge.net/storage/Card/73287067.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Link Burst
Target 1 Link Monster you control and 1 monster your opponent controls; destroy them, then draw 1 card. You can only activate 1 "Link Burst" per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Magnet Reverse](https://ygovietnamcdn.azureedge.net/storage/Card/80352158.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Magnet Reverse
Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Red Arrows](https://ygovietnamcdn.azureedge.net/storage/Card/844056.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Red Arrows
Target up to 2 face-up monsters in the Extra Monster Zone(s); banish them until the End Phase. You can only activate 1 "Red Arrows" per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Reinforcement of the Army](https://ygovietnamcdn.azureedge.net/storage/Card/32807846.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Reinforcement of the Army
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Airspace - Area Zero](https://ygovietnamcdn.azureedge.net/storage/Card/50005218.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Sky Striker Airspace - Area Zero
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Maneuver - Afterburners!](https://ygovietnamcdn.azureedge.net/storage/Card/99550630.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Maneuver - Afterburners!
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Maneuver - Jamming Waves!](https://ygovietnamcdn.azureedge.net/storage/Card/25955749.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Maneuver - Jamming Waves!
If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Maneuver - Scissors Cross](https://ygovietnamcdn.azureedge.net/storage/Card/46271408.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Maneuver - Scissors Cross
If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Maneuver - Vector Blast](https://ygovietnamcdn.azureedge.net/storage/Card/21623008.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Maneuver - Vector Blast
If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Mecha - Eagle Booster](https://ygovietnamcdn.azureedge.net/storage/Card/25733157.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sky Striker Mecha - Eagle Booster
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sky Striker Mecha - Hornet Drones](https://ygovietnamcdn.azureedge.net/storage/Card/52340444.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sky Striker Mecha - Hornet Drones
If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Mecha - Shark Cannon](https://ygovietnamcdn.azureedge.net/storage/Card/51227866.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sky Striker Mecha - Shark Cannon
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sky Striker Mecha - Widow Anchor](https://ygovietnamcdn.azureedge.net/storage/Card/98338152.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sky Striker Mecha - Widow Anchor
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Sky Striker Mecha Modules - Multirole](https://ygovietnamcdn.azureedge.net/storage/Card/24010609.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Sky Striker Mecha Modules - Multirole
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Sky Striker Mecharmory - Hercules Base](https://ygovietnamcdn.azureedge.net/storage/Card/97616504.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Mecharmory - Hercules Base
Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Sky Striker Mobilize - Engage!](https://ygovietnamcdn.azureedge.net/storage/Card/63166095.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Sky Striker Mobilize - Engage!
If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Sky Striker Mobilize - Linkage!](https://ygovietnamcdn.azureedge.net/storage/Card/9726840.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sky Striker Mobilize - Linkage!
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.
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![Magnet Force](https://ygovietnamcdn.azureedge.net/storage/Card/17841166.jpg)
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Magnet Force
This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).